One week prototypes


Hi ! I've released 3 new prototypes so its time for a devlog.

I'm currently doing a learning project where I'm making one game prototype every week, going through a big list of ideas. All the game are roughly made in about 4-5 days, using Godot, Krita and Fl Studio.

The goal is to release a playable game at the end of each week. If any game idea is good or fun enough, I'll probably make it into a full length game at some point.

Here are the current games I released and my impressions of them :

- Chestnut: Not released part of this learning project, made in a week end. I find it quite enjoyable to play it from time to time, but very difficult for non video game players.

- Greedy dragon: I don't really like this one, but once I started I had to finish it. The sound effects are nice but the gameplay is not fun for me, and it's too easy. In the full version you're supposed to be attacked in your lair by knights so that could be fun.

- Kingfisher: I like it. Simple and calming.

- Red and Blue: It was supposed to be 3D but I didn't have time to re-learn Blender. Animations are crap. This one has a lot of potential for narration and gameplay. It started as a short story, a dialogue between two AI cars that are very different and learn to know each other.


Please follow me if you'd like to play the next games !

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